The Biggest Variations Between Ark And Ark 2 Defined

It appears “Fast and Furious” will be meeting “The Flintstones” within the upcoming sequel to “Ark: Survival Evolved.” Living as much as its name, Studio Wildcard revealed a model new trailer for “Ark 2” on the Xbox summer season showcase starring Vin Diesel driving a dinosaur and narration by Auli’i Cravalho of “Moana.” The eclectic assortment of surprises was accompanied by the announcement that “Ark 2” will be a really different game than the original “Ark.” With large upgrades to just about each core aspect of the gameplay — fight, crafting, building, and more — the new installment is shaping up to be an entirely next-generation revamp of the survival genre.

In an article posted to the official Xbox news site, franchise co-creators and studio co-founders Jeremy Stieglitz and Jesse Rapczak laid out what particulars they may share at this juncture. The game will have a single-player campaign featuring the characters shown within the trailer — father-daughter duo Santiago and Meeka — as well as a web-based co-op mode featuring all of the gameplay changes that are meant to “retouch and improve on all facets of what constitutes an Ark game.”

The primary and biggest change is to the fundamentals of how the player is allowed to navigate and work together with the world of “Ark.” While the first game was a primary or third-person expertise more akin to the likes of “Skyrim” or a very high poly “Minecraft,” the sequel will be restricted to third-particular person and have a lot more responsive and immersive interactions. The builders cited “Murderer’s Creed,” “Breath of the Wild,” and the Souls-like genre as their main inspirations for the changes. Players will be able to climb and discover in a more natural and intuitive manner, while the combat will be visceral, dynamic, and “player-reflex” based.

Different gameplay modifications embrace quality-of-life improvements to the crafting and building systems as well as all-new additions like Creature Management and a fully integrated World Map. An interesting thing to note is that build templates can, apparently, be saved and shared throughout platforms much like the blueprints system in “Fallout 4.”

That’s not the only improvement to the multiplayer infrastructure in store. There will be full cross-platform mod assist in “Ark 2” to accompany the game’s crossplay capabilities, and mods made on the PC version can merely be uploaded for console players to use. With all these improvements and player-minded changes planned, it seems “Ark” fans are in for a real deal with come 2023 — hopefully, they will be getting a more concrete launch date sometime soon.

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